This book contains step-by-step instruction for those interested in using Valve Software's Half-Life 2 game engine to create modifications to the game-- from installing the editor, to thinking up your first mod, making game maps, adding textures, adding characters, and publishing and distributing your mods.
* With more than 8 million retail units sold in the first release of the game, Half-Life 2 is one of the hottest games on the market
* Game modder Erik Guilfoyle shows would-be game developers how to install the editor, create mods, make game maps, add textures and characters, publish and distribute mods, add a new level to play, and even change the rules of the game
* Offers advice for readers to take advantage of freely available 3D game engines to allow them to cut straight to the fun part– creating the game– rather than having to first create the technology necessary to build the game
Modify gameplay, add textures, and integrate amazing effects
Develop intense environments, then share your design with players online
How cool would it be to build your own levels and customized weapons for Half-Life 2? This book will get you ready to mod so you can enjoy the ultimate gaming experience. You'll find out how to create your own maps, strategically place high-tech military equipment, and modify your levels for smoother play.
Discover how to Design maps and playing levels Load your creation into the game Expand your map with additions Include armor and weapons Distribute levels on the We
PDF | 363 PAGES | 8.8 MB